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Submitted on
August 1, 2004
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greenyoshi_tounge-flip by cheezypoloc87 greenyoshi_tounge-flip by cheezypoloc87
o ya
my new edit from my yoshi. this guy named grelldunkel (:Icongrelldunkel:) helped me out wih some ideas and they turned out well

if u gonna take this as and icon IM on AIM first me plez--cheezypoloc87
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:icongamefan74:
Gamefan74 Featured By Owner Nov 6, 2005
Cool. That must've hurt.
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:iconkotas:
Kotas Featured By Owner Aug 30, 2004   Writer
that rocks man. how exactly did you make it? (like step by step, what programs?) cause i know just how crazy hard animated gifs can be.
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:iconcheezypoloc87:
cheezypoloc87 Featured By Owner Aug 31, 2004   Interface Designer
this one was pretty hard outta some of my animated icons. heres the step-by-step

1 find the sprites i've been using on any of these mario-ish icons i must have over a thousand of then-some edited, some edited,some not.

2 take all the sprties that i wanna use and send them to a rough draft page where i can edit them if i don't like them or if they don't fit in animation.

3 add in the background. i usual us a 16bit backgound cuz my yoshi's are all 16bit

4 once i get a good frame (48x48) i send it to my animation shop 3 (hard to find, got mine when kazaa was legal) and put it in the frame

5 repeat until finished with animation

6 if u have to go back and fix any mistakes, (like wrong colors or maybe u put in the frame wrong) if not save it and your frames in paint.

hopes this helps and thanks for the comment
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:iconkotas:
Kotas Featured By Owner Sep 3, 2004   Writer
aight thanks. the key thing that i was missing was the sprites. its so hard to do it without sprites.
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:iconcheezypoloc87:
cheezypoloc87 Featured By Owner Sep 4, 2004   Interface Designer
ya it is
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